
Senior Game Designer – Rayman Brand
- Milano
- Tempo indeterminato
- Full time
A strong UX sensibility or professional experience is recommended.Responsibilities:
- Pitch, design and prototype core game systems.
- Responsible for implementing approved designs within the editor.
- Create and maintain design documentation, including feature specification and implementation guidelines.
- Contribute to the handling, gameplay, and mechanics setup, including data creation.
- Collaborate with the team to ensure the implementation of systems into actual gameplay, maintaining the overall balance between multiple gameplay systems.
- Prioritize and meet deadlines, document and communicate progress, participate in design meetings.
- Implement, balance and bug fix gameplay features, overseeing them from concept to final implementation.
- Previous experience as Game Designer in the videogame industry (at least 2 titles shipped).
- Proven experience in scripting and prototyping with videogame engines (Unity, Unreal etc.)
- Must have passion, knowledge and a strong interest in a wide range of video games.
- Demonstrated ability to effectively document original ideas and concepts.
- Strong UX sensibility.
- Comfortable with both conceptual and practical aspects of game design.
- Deep knowledge of rules and mechanics of gameplay.
- Strong creative skills and ability to analyze with critical judgment gameplay systems.
- Excellent understanding of player data analysis.
- Strong interpersonal skills - able to interact with team members of different disciplines.
- Task driven, good time management and problem-solving skills, as well as strong analysis and communication.
- Proficient in English, both spoken and written.
- Working knowledge of all Microsoft Office applications.
- Experience as UX Designer.
- Strong technical background in programming or scripting.
- Experience as Level Designer.
- Experience with 3D softwares and level building tools.
- Familiarity with scrum and Rational Game Design methodology.